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Glossary Entry

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Wudamund
Description Wudamund is one of the few firm footholds that the Fretheod Empire secured on the continent of Cherisk, the others being far to the south. The keep was built on a rock outcropping next to the mouth of a large river (the Coldwell) which reached deep inland. At one time, a large settlement was planned for the banks of the Coldwell deeper into the continent, but for some reason that settlement was never even begun. Wudamund started out as just an outpost, meant to keep watch over the mouth of the river and so to protect the projected settlement. Over the years, the outbuildings of the keep grew into a village, spreading across the river by means of a magical invisible causeway that led from the keep right to the docks. When the anhekovel were destroyed and the people started to lose their faith in magic, a stone bridge was built to take the place of the magical causeway. Wudamund was eventually abandoned as support from the empire was withdrawn, but it didn't take long for it to be re-inhabited by explorers from the fledgeling kingdom of Baranur. Claimed by the leader of that expedition, part of Dargon Keep was constructed atop its ruins.
Appearances
  • the Treasure 1 in FSFnet 7-5 Passing historical reference.
  • the Treasure 2 in FSFnet 8-2 The secrets of the whereabouts of the keseth, and the key to enter its prison, were placed in the vaults of the distant outpost, Wudamund.
  • Place Unto Wrath in DargonZine 6-1 Passing reference
  • Talisman Zero 1 in DargonZine 12-1 Wudamund is where the _Typhoon Dancer's_ cargo is being taken.
  • Talisman Zero 2 in DargonZine 12-2 Passing reference.
  • Talisman Zero 3 in DargonZine 12-3 Passing reference as the destination of the _Typhoon Dancer_.
  • Talisman Zero 4 in DargonZine 12-4 Wudamund is the destination, finally reached, of the _Typhoon Dancer's_ voyage.
  • Talisman Zero 5 in DargonZine 12-5 The action of the story takes place in Wudamund.
  • On the Prowl 2 in DargonZine 12-5 Mentioned in passing; text in historical narration.
  • Talisman Zero 6 in DargonZine 12-6 The story takes place in Wudamund.
  • Talisman Four in DargonZine 13-5 Passing reference
  • Talisman Five 1 in DargonZine 13-6 Passing historic reference
  • Talisman Ten 3 in DargonZine 17-3 Passing reference
  • The Farewell Tour in DargonZine 21-4 Passing reference