Glossary Entry
This is a DargonZine glossary entry. Below is information on the item including its description, stories in which it appears, and curator information. To see more glossary items, visit our Online Glossary page.
Gateway Keep
Type: PLACECurator: Jon Evans
Description
Castle/keep positioned at the merging of the Laraka and Vodyanoi rivers. Constructed to protect the river trade route from Magnus to the rest of the world. In times of war, it can also be used to defend Magnus from any hostile forces travelling along the river. Founded in 990 B.Y. by Kald Winston.
Appearances
- Sons of Gateway 1 in DargonZine
2-3 Kald's home, where he lives with his sons, Ne'on and Goren. - Unwelcome Encounter in DargonZine
2-3 Passing mention. - Sons of Gateway 2 in DargonZine
2-5 Passing mention. - Sons of Gateway 3 in DargonZine
3-3 Passing reference - Campaign for the Laraka 1 in DargonZine
3-8 Passing reference - Campaign for the Laraka 2 in DargonZine
3-10 Gateway Keep refuses entrance to Lord Morion's troops - Slavers in DargonZine
4-1 Passing reference - Sons of Gateway 4 in DargonZine
4-1 Where most of the action occurs. - Sons of Gateway 5 in DargonZine
5-2 Passing reference - Laraka III 1 in DargonZine
7-1 Setting for battle with Beinison army; under control by Ne'on in this story - Sons of Gateway: Reunion 7 in DargonZine
7-1 Passing reference - Laraka III 2 in DargonZine
7-2 Gateway Keep's walls are breached. - Tracks in DargonZine
7-5 Passing reference - Deliverance 0 in DargonZine
11-2 Castle that denied entrance to the fleeing forces of Baranur